Image-based Environment Matting (2002)
Paul Debevec, Simon Gibson (editors, Y. Wexler, A. W. Fitzgibbon, A. Zisserman
Environment matting is a powerful technique for modelling the complex light-transport properties of real-world optically active elements.' transparent, refractive and reflective objects. Recent...
View Synthesis using Convex and Visual Hulls (2002)
This paper discusses two efficient methods for image based rendering. Both algorithms approximate the world object. One uses the convex hull and the other uses the visual hull. We show that the...
Bayesian Estimation of Layers from Multiple Images (2002)
Y. Wexler, A. Fitzgibbon, A. Zisserman
When estimating foreground and background layers (or equivalently an alpha matte), it is often the case that pixel measurements contain mixed colours which are a combination of foreground and...
On the Synthesis of Dynamic Scenes from Reference Views (2000)
We consider a scene, containing many objects moving with constant velocity along straight line paths, seen from three reference viewpoints at three different times.The scene may even consist only of...
Q-warping: Direct Computation of Quadratic Reference Surfaces (1999)
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations (via spatio-temporal...
Q-warping: Direct Computation of Quadratic Reference Surfaces (1999)
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations (via spatio-temporal...
Q-warping: Direct Computation of Quadratic Reference Surfaces (1999)
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric #ow using direct computations #via spatio-temporal...