Mario Sormann

Texture Mapping for View-Dependent Rendering Mario Sormann (2003)

Mario Sormann, Christopher Zach, Konrad Karner

View-dependent multiresolution meshes allow smooth interactive animation and optionally time-critical rendering of huge geometric data-sets and are therefore an important tool for large-model...

Navigation Functionality for Virtual Archaeology (2003)

Andrej Ferko, Markus Grabner, Gnter Schwann, Mario Sormann, Konrad Schindler

The paper reports the ongoing functional specification of a virtual archaeology system. Taking into account the goals of ISO standards MPEG-7 and SEDRIS, we have summarized methodologies from related...