Realtime Navigation in Highly Complex 3D-Scenes Using JPEG Compression (2002)
Prof Dr, Friedhelm Meyer Heide
We present a new and easy to use framework for navigating through scenes of arbitrary complexity and topology. In the preprocessing, images for discrete viewpoints and viewing directions are rendered...
Alcom-FT Technical Report Series (2002)
Jan Klein, Jens Krokowski, Matthias Fischer, Rolf Wanka, Friedhelm Meyer Heide
We present a new algorithm for rendering highly complex 3D scenes of arbitrary topology. The specific feature of our method is that it makes possible an interactive navigation of scenes consisting of...
Occlusion Culling for Virtual Environments (2002)
Prof Dr, Friedhelm Meyer Heide
We present a new approximate occlusion-culling algorithm that in contrast to other algorithms, manages the objects of the scene in a 3D-sectorgraph. For generating a frame, as far as possible only...
Basic Facts From Probability Theory (1996)
Artur Czumaj, Friedhelm Meyer Heide
ng that Pr[E 2 ] ? 0. The conditional probability Pr[E 1 jE 2 ] corresponds to the probability that an experiment has an outcome in the set E 1 when we already know that it is in the set E 2 . 1...