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High Quality Texture Reconstruction from Multiple Views (2002)

Abstract
This paper presents a method to automatically calculate texture maps for a given three-dimensional object out of a sequence of images. It is used in our image-based modeling approach after the registration of the images and the geometric modeling is done. We show that the presented method uses the information from all images by implicitly applying a weighting function. Using this approach the consideration of modeled occlusions as well as the detection and removal of non-modeled occlusions is accomplished. The final resolution of the texture maps can be adjusted on a pixel/cm basis.

Publication details
Download http://citeseer.ist.psu.edu/575411.html
Source http://www.vrvis.at/research/../TR/2002/TR_VRVis_2002_042_Full.pdf
Publisher unknown
Contributors The Pennsylvania State University CiteSeer Archives
Repository CiteSeer (United States)
Keywords Alexander Bornik,Konrad Karner,Joachim Bauer,Franz Leberl,Heinz Mayer High Quality Texture Reconstruction from Multiple Views
Language Englisch
Relation oai:CiteSeerPSU:364459, oai:CiteSeerPSU:592419